You have access to an array of parts to assemble fully-functional spacecraft that flies (or doesnt) based on realistic aerodynamic and orbital physics.Launch your Kerbal crew into orbit and beyond (while keeping them alive) to explore moons and planets in the Kerbol solar system, constructing bases and space stations to expand the reach of your expedition.
Happy Friday Kerbonauts We know youve all been waiting for more Feature Videos for KSP 2 heres a sneak October 23, 2020. Kerbal Space Program 1.10 Mega Update For OctoberHeads up Kerbonauts We are happy to announce that the 1.11 update for October 21, 2020. These parts used to be distributed as part of my AmpYear mod. But due to popular demand I have split them off to a separate parts pack. Includes compatibility for Infernal Robotics, FAS will not set AutoStrut mode if the part is attached to an IR module. Features a subtle Galaxy star-line and patches of PinkBlue Nebula proto-Star fields. To the polar South a very energetic solar nursery can be seen. Reduced GC and unnecessary calculations performed for variants on fairings. Kerbal Space Program 1.10 Mega Patch Notes RevealedKerbal Space Program Shattered Horizons Update - 1.10 Patch Notes Revealed. The two ESA missions added in the Shattered Horizons Update 1.10 are none other than BepiColombo and Rosetta. Where the former is all about exploring Mercury to study its magnetosphere and surface characteristics, the latter revolves around dropping a lander module on a Jupiter-family comet. You can play through the ESA missions without owning the Making History and Breaking Ground expansions. Comets, in fact, are now part of Kerbal Space Program even outside the Rosetta missions, freely roaming the Kerbal Solar System and able to appear in all game modes. Kerbal Space Program Shattered Horizons Update 1.10 Patch Notes Here are all the changes and additions that Kerbal Space Program has received in todays Shattered Horizons Update 1.10, as per the full patch notes: Base Game Improvements Added the ability to fine tune fairings or use the existing, snap mode. Improve drag cube system to handle Part Variants and Shrouds on the same part. Add additional drag cube information to Debug Aero info in PAWs. Persist Aero GUI UI debug window setting and Debug Aero info in PAWs setting between game sessions. Performance and memory improvements for launching a vessel from the space centre. Performance and memory improvements for part action windows by caching them. Performance and memory improvements for reading and writing config nodes, so better performance for loading and saving. Performance and memory improvements for undo and redo in VABSPH by caching stage manager icons. Intended duplicated group-actions have a marker to distinguish the part side. Converter actions now indicate resource type to differentiate them. Preview and select suits for Kerbals via the suit selector icon (coat hanger). Performance and Memory improvements for game, craft and mission load dialogues. Performance and Memory improvements for ModuleJettison in VABSPH. The KSCs grass now changes according to the currently set terrain shader quality. Revamped Jool, giving it a new animated shader and high resolution textures. Sliders now display units in the Part Action Window where appropriate. Optimized fairing mesh construction and exploded view heuristic by caching mouse position.
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